Baldur's Gate 3 Grymforge: Full Map & Gear Guide
Baldur's Gate 3 Grymforge: Full Map & Gear Guide

Baldur's Gate 3 Grymforge: Full Map & Gear Guide

This guide details Baldur's Gate 3's Grymforge, covering map exploration, rescuing gnomes, defeating bosses like N Under and Grym, and acquiring rare gear. Learn how to craft Adamantine items and navigate the Adamantine Forge.

Return to the main hall and break the rubble to rescue N Under. When using explosives to break the rubble, aim for the upper part of the debris as much as possible to avoid accidentally harming the gnomes.

Gnomes trapped behind rubble

After rescuing N Under, your first dialogue choice should be to stop him from killing the gnomes. Then, Blisval will betray you. Choose to support Blisval and engage in combat.

Thanks to your thorough preparation, the number of enemies has been significantly reduced. With the assistance of Blisval and his subordinates, defeat N Under and the Legion Commander.

Defeating N Under and Legion Commander

From the Legion Commander, you can obtain the uncommon ring Ring of the Underdark.

Ring of the Underdark

From N Under, you can acquire the uncommon weapon Screaming Sword, the rare item Disintegrating Displacer Beast Cloak, the quest items Broken Moonlantern and N Under's Head, as well as a Mind Flayer Parasite specimen.

N Under's loot

The stats for the Disintegrating Displacer Beast Cloak are as follows.

Disintegrating Displacer Beast Cloak stats

After the battle, you can persuade the Deep Gnome Elder to release all the gnomes.

Persuading Deep Gnome Elder

Then, engage in combat with the Deep Gnome Elder. After defeating him and his subordinates, you will obtain the rare equipment Helmet of Arcane Force and the uncommon weapon Deep Delver.

Helmet of Arcane Force and Deep Delver

The stats for Deep Delver are as follows.

Deep Delver stats

Once the dust settles, speak with Balthus and Balduran. You will learn that the gnome leader Ulder Ravenglass, who possesses the formula for rune gunpowder, has been taken to Moonrise Towers by the True Souls. They will ask you to rescue him. Finally, don't forget to speak with Balthus alone, otherwise, some NPCs may disappear later.

Passing through the room where N Under was trapped will lead you to the Shadow-Cursed Lands area, but you cannot enter the temple from here. You will access this area through a different entrance later. After a Long Rest, all the gnomes will leave the Grymforge.

Gnomes leaving Grymforge

Next, go to the Myconid Colony and hand over N Under's head to the Myconid Sovereign to receive the rare accessory Amulet of the Devout and complete this questline. At the same time, all the gnomes from the Grymforge will arrive here. Speak with Thulla again, and she will express her welcome for you to visit her in Baldur's Gate.

Amulet of the Devout reward

Afterward, return to the Grymforge and head west at the fork in the road south of the portal.

Path to western Grymforge

Descend the rugged rocks ahead.

Descending into western Grymforge

The three wooden chests in the area below are Mimics. Prepare for combat.

Mimics in Grymforge

After defeating the Mimics, you can obtain the rare equipment Gloves of Soul Catching and the uncommon weapon Handaxe +1.

Mimic loot

Then, pick up the toy chest in the corner to discover a trapped and locked large chest in the center of the area.

Locked chest in Grymforge

Using the secret letter you previously obtained, you'll learn that casting a light spell on the chest will disarm the trap. Then, use the Thieves' Tools key to open the chest. Inside, you will find letters from the Guild of Harpers and the Emerald Enclave.

Chest contents

Return to the upper level and jump onto the steel platform in the middle. You can find the Longsword Mould next to the skeleton on the platform. Then, proceed south along the platform.

Longsword Mould location

At the end of the platform, jump onto the moving platform below.

Moving platform in Grymforge

Then, use a ranged attack to hit the left lever on the console nearby to advance via the moving platform.

Activating moving platform lever

Upon arrival, jump onto the central platform and enter the Grymforge.

Entering Grymforge

After jumping back to the ground, you can find the Mace Mould on the stone table. Activate the portal Ancient Forge nearby.

Mace Mould and Ancient Forge

First, proceed northeast from the portal.

Path to Plate Armour Mould

You can find the Plate Armour Mould at the edge of the platform.

Plate Armour Mould location

Go up the stairs from the other side.

Stairs in Grymforge

You can find some item supplies in the chest ahead.

Item supplies in Grymforge

Then, head southwest from the portal. You will find the Scale Armour Mould ahead, but combat will be triggered as you approach the area.

Scale Armour Mould location

The enemies are four Animated Armors. One is located around the corner of the left wall, and three are on the steel platform ahead.

From one of the Animated Armors, you can obtain the uncommon equipment Darkfire Chain Mail. However, given the previous experience with Darkfire Judge equipment, the item drops from Animated Armors might also be random.

Animated Armors in Grymforge

After defeating the Darkfire Judge, proceed down the ramp.

Ramp in Grymforge

Below, you will find a mound of earth with a buried chest and a Mithral Vein. Break the vein to obtain Mithral Ore, which can be used to craft Adamantine equipment.

Mithral Vein and buried chest

Return to the upper level and go down the central stairs.

Central stairs in Grymforge

Once you reach the lower level, head northeast first.

Path to Magma Mephits

Ahead, you will encounter a large number of Magma Mephits. After being defeated, the Mephits will explode. It is recommended to fight them with ranged attacks.

Magma Mephits in Grymforge

After defeating the Mephits, continue forward. You will find the second Mithral Ore in a corner ahead. There are only two Mithral Ores in the entire game, meaning you can only choose two out of six Mithral equipment pieces to craft.

Second Mithral Ore location

After a long and arduous journey to the Adamantine Forge, do not use the forge's functions immediately. Instead, proceed southwest on the map.

Path to lava area

In the lava area ahead, the second Legionnaire's Halberd can be found beneath the cliff face in the southwest corner.

Legionnaire's Halberd location

In the chest on the central platform, you can obtain the rare accessory Amulet of Perception.

Amulet of Perception

After obtaining the amulet, a side quest will be triggered. The monk spirit residing in the amulet ask you to deliver it to his granddaughter, Shira Craven, who is located in the Dragon's Gate.

Monk spirit quest

In this area, there is also an active Lava Elemental. It is very difficult to fight and drops nothing. Although characters with the Outlander background will be inspired after defeating it, it is recommended to grab your items and leave, as it's not worth provoking.

Lava Elemental in Grymforge

Upon arriving at the forge, first place the desired Adamantine equipment mould in the mould chamber. For the second crafting, you need to click the lever next to it to eject the previous mould.

Adamantine Forge mould chamber

Then, add Mithral Ore to the crucible in the center.

Adamantine Forge crucible

Next, pull the lever to have the hammer above strike the crucible, causing the entire platform to descend.

Adamantine Forge hammer strike

Then, infuse the forge with lava using the lava valve.

Note: Before starting to turn the valve, leave one companion near the lever controlling the hammer, a front-line companion on the central crucible, and the last companion to react as needed.

Adamantine Forge lava valve

The first infusion of lava will also release the boss, Grym. This boss has extremely high health and is very difficult to defeat through conventional means. Grym will gain two turns of the Overheated status when standing in lava. You can only deal damage to Grym while it has this status.

Grym boss fight

The companion standing on the crucible should use a ranged attack to hit Grym, and then Grym's aggro will be locked. When Grym moves into the crucible, move the aggro-holding companion onto the nearby mould chamber, and the character by the lever should pull it to deal massive damage to Grym. Then, release lava again, let Grym overheat, and strike it with the hammer again. Repeat this three to four times to defeat Grym.

Be sure to stand on the mould chamber, otherwise, you will either die from the lava or be crushed by the hammer, just like the narrator's Shadowheart. If you find the game's mechanics too cumbersome, players can also equip their characters with blunt weapons like hammers and personally destroy Grym.

Defeating Grym

After defeating Grym, you can obtain the rare armor Grym's Helm.

Grym's Helm

Then, take the two crafted Adamantine equipment pieces. Since Adamantine weapons are generally mediocre, it is more recommended to craft armor.

With this, the entire Grymforge has been explored. Now, prepare to head to the Cloister to confront the Githyanki.

Grymforge exploration complete